Context
Early-stage startup with limited resources and a fractured product ecosystem. PM defined high-level requirements; design shaped end-to-end user experience for time-poor, technically unsavvy construction users.
Strategic Problem
The business needed the various ConX products to work as an ecosystem, not standalone tools. Fragmentation was eroding usability, retention, and overall product value.
After 7 iterations, the approach we landed on a single project containing 1-4 modules.
Constraints
No dedicated research budget; PM was resistant to testing.
Technical lift for platform-wide architectural changes.
Users lacked digital literacy, requiring simple, forgiving workflows.
Tight timelines + startup resource limitations.
What I Led
Product Strategy
Helped shape the “single project” direction once discovery revealed Measure was the main entry point.
Advised on feasibility, sequencing, and scope boundaries.
Highlighted UX risks in the original “two project types” model.
Experience Design
Defined the end-to-end workflows for the unified project model.
Designed modular UI patterns enabling each tool to access shared plans and metadata.
Simplified complexity into a single, obvious “create a project” starting point.
Ensured transitions between modules were seamless for low-tech users.
A single job can be made up of 4 optional modules.
This screen allows users to add only the ones they need.
Outcomes
One project → four modules, all sharing data.
• No more duplicate uploads or re-entry.
• Faster onboarding and lower cognitive load.
• Created the architectural base that supported future marketplace improvements.
Testimonial
"Luke is an awesome designer with an amazing ability to take complex user problems and simplify them down into clear designs. His understanding of front end development is a huge asset to get projects delivered on time & budget.
He is 100% reliable, a great communicator and always goes the extra mile to deliver projects. I cant recommend him highly enough."















